Rhythmverse is a cross-platform service that publicizes player data to connect segmented rhythm game communities globally across different games, regions, and platforms unlike e-amusement, NESiCA, and Aime.

View Case Study

UX Research Case Study with Cornell Cooperative Education (CCE) Suffolk to increase engagement and long-term participation in 4H programs for teenagers and young adults.

View Case Study

Aegis provides customers assistance in navigating through the supermarket and the pandemic

View Case Study

Melodia provides creators and fans a platform to establish better connections through music

View Case Study